Retro Games Corner: Super Mario Kart at 25

Original release date: 1st September 1992

Some games become so ingrained in the fabric of gaming culture that it’s hard to believe there was ever a time when we were without them. Games so universally played and loved that, paradoxically, you feel simultaneously that they’ve always been there and like it was only yesterday that you first played them. Super Mario Kart is a textbook example of just that kind of game. Originally released on the SNES (Super Nintendo Entertainment System) on September 1st 1992, the first in a long line of Mario Kart titles, this simple, beautiful, addictive game turns 25 this month. With that in mind, we can’t think of a better time to pay homage to such a classic retro game. Continue reading

MoGi’s Gamescom 2017 Highlights

Now that we’ve recovered and picked our collective jaws off the floor after all the amazing sights, sounds, and announcements of gamescom 2017, we thought now would be the perfect time to share our own personal highlights from Europe’s largest gaming industry gathering. With a great view from our booth, along with some excited exploration any time we got a chance, we were absolutely bowled over by the size and scope of the biggest gamescom yet. Continue reading

Meet MoGi at gamescom 2017

To say we’re excited to be attending this year’s gamescom would be an understatement. A huge understatement. The long wait is almost over and next week we’ll be flocking to Cologne to one of the world’s biggest and most influential gaming expos. Not only will we be taking in all the biggest announcements and updates the gaming world has to offer with wide-eyed anticipation, we’ll also be on-site to answer all your burning localization, player support, and community management questions!

For many (us included!), gamescom is one of the most important dates in the entire gaming industry calendar. A chance to meet friends new and old, and keep up with the most exciting developments in the industry within the last year. Now in its 9th year, gamescom has gone from strength to strength, solidifying Germany’s place on the international gaming map, and bringing fans and developers alike from all over the world together in one place. With an expected attendance of over 350,000, we know there’s something really special in store this year. All of the industry’s largest names will be in attendance, including Blizzard, Epic Games, Sony, Nintendo, Microsoft, and countless more. Did we mention we will be there too? We can be found at gamescom from August 22nd to 24th at our stall in Hall 2.1, Aisle E No:025. Continue reading

Indie Initiative – Unlucky 13

Since the launch of our Indie Initiative, we’ve worked with some of the most innovative and creative indie games developers in the field today. As part of this, we get to see a lot of great games pass through our doors, games made by developers right on the verge of making huge waves in the gaming community. Recently, one such game, by one such developer, caught our attention, and we’re just dying to talk about it.

Unlucky 13 is the new puzzle game from indie veterans, Total Eclipse. Unlucky 13 follows in the footsteps of influential and globally beloved puzzle games like Tetris (or Columns, for the Sega fans out there) and Bubble Shooter. Instantly addictive, the game challenges players to put their spatial awareness and problem-solving skills to the test with enough of an original slant on a tried-and-tested formula to make it feel both fresh and new and yet immediately recognizable and comfortably familiar at the same time. Continue reading

10 Things That Wowed Us at E3 2017

The dust has finally settled after the mammoth industry stalwart that was E3 2017. An almost record-breaking 68,400 people – just missing out on beating 2005’s record of 70,000 attendees – turned out in droves at the Los Angeles Convention Center (ourselves included!) for one of the most exciting dates in the video games industry calendar. The event saw countless exciting announcements, some that were expected and some that most certainly were not. After mulling over each and every one of them around the hard-working office coffee machine, we’ve compiled a list of ten announcements that really blew us away at this year’s expo. In no particular order, let’s take a look…

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Retro Games Corner: GoldenEye 007 turns 20

Original release date: 25th August 1997

There comes a time in every gamer’s life when they realise that their favourite game – a game they’ll swear feels like they played just yesterday – has, completely unknown to them, grown older. It happens, like most things, gradually. It creeps up on you, you turn your attention to another game, you get a new console, you forget about the old faithful, and suddenly the graphics you once thought were so amazing now look blocky and outdated. It happens to even the best games. Games like GoldenEye 007. Continue reading

Desert Island Games – Serdar

Desert Island Games

We’ve got our rowboat and our oars out and we’re all ready to cast another (un)lucky MoGi team member out to sea for Desert Island Games. Our castaway this week is Player Support Agent, Serdar.

How will he survive? Does he need a second controller in case there’s some clever monkies on the island? What’s the WiFi like? How will he plug in his consoles? But most importantly, what games did he choose? Let’s find out.

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Indie Initiative – Pinstripe

MoGi’s localization initiative for indie developers has seen some extremely cool games appear on our radar, and few are the result of as much an intense labor of love as Pinstripe.

Looking at the breath-taking beauty of this atmospheric game, it’s hard to imagine that it’s the work of just one man. Yet Pinstripe – 5 years in the making – is exactly that.

We could talk for pages and pages about the stunning artwork and graphics that have gone into this game. But a picture paints a thousand words, so check out the Pinstripe trailer here and see for yourself.


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