Indie Initiative – Unlucky 13

Since the launch of our Indie Initiative, we’ve worked with some of the most innovative and creative indie games developers in the field today. As part of this, we get to see a lot of great games pass through our doors, games made by developers right on the verge of making huge waves in the gaming community. Recently, one such game, by one such developer, caught our attention, and we’re just dying to talk about it.

Unlucky 13 is the new puzzle game from indie veterans, Total Eclipse. Unlucky 13 follows in the footsteps of influential and globally beloved puzzle games like Tetris (or Columns, for the Sega fans out there) and Bubble Shooter. Instantly addictive, the game challenges players to put their spatial awareness and problem-solving skills to the test with enough of an original slant on a tried-and-tested formula to make it feel both fresh and new and yet immediately recognizable and comfortably familiar at the same time. Continue reading

10 Things That Wowed Us at E3 2017

The dust has finally settled after the mammoth industry stalwart that was E3 2017. An almost record-breaking 68,400 people – just missing out on beating 2005’s record of 70,000 attendees – turned out in droves at the Los Angeles Convention Center (ourselves included!) for one of the most exciting dates in the video games industry calendar. The event saw countless exciting announcements, some that were expected and some that most certainly were not. After mulling over each and every one of them around the hard-working office coffee machine, we’ve compiled a list of ten announcements that really blew us away at this year’s expo. In no particular order, let’s take a look…

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Retro Games Corner: GoldenEye 007 turns 20

Original release date: 25th August 1997

There comes a time in every gamer’s life when they realise that their favourite game – a game they’ll swear feels like they played just yesterday – has, completely unknown to them, grown older. It happens, like most things, gradually. It creeps up on you, you turn your attention to another game, you get a new console, you forget about the old faithful, and suddenly the graphics you once thought were so amazing now look blocky and outdated. It happens to even the best games. Games like GoldenEye 007. Continue reading

Desert Island Games – Serdar

Desert Island Games

We’ve got our rowboat and our oars out and we’re all ready to cast another (un)lucky MoGi team member out to sea for Desert Island Games. Our castaway this week is Player Support Agent, Serdar.

How will he survive? Does he need a second controller in case there’s some clever monkies on the island? What’s the WiFi like? How will he plug in his consoles? But most importantly, what games did he choose? Let’s find out.

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Indie Initiative – Pinstripe

MoGi’s localization initiative for indie developers has seen some extremely cool games appear on our radar, and few are the result of as much an intense labor of love as Pinstripe.

Looking at the breath-taking beauty of this atmospheric game, it’s hard to imagine that it’s the work of just one man. Yet Pinstripe – 5 years in the making – is exactly that.

We could talk for pages and pages about the stunning artwork and graphics that have gone into this game. But a picture paints a thousand words, so check out the Pinstripe trailer here and see for yourself.

 

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